So, I was prompted to write about Kickstarter a couple of weeks ago, after we received a press release for Folklore: The Affliction being on Kickstarter. Then promptly forgot about it. Here’s a link.
This arrived this morning:
Final Days on Kickstarter!
“In case you missed it, Folklore: The Affliction is wrapping up on Kickstarter and has blasted through 26 stretch goals! A lot of great content and miniatures have been added, and we are especially looking forward to the advanced story journal created with Adam & Brady Sadler and the extra 5 new characters to play! There are even some awesome Kickstarter Exclusives in there, so grab them while you can, and check out the Kickstarter:“
The ” …has blasted through 26 stretch goals!” got my attention and I clicked over to Kickstarter to see how the campaign was doing.
Last time I checked they had two pledge levels, one at $95 and the second at $149. They now have a third at $299 and they are fully funded over the original goal of $50,000 at $346,865. Not bad.
Over 600 people backed at the $299 level. Admittedly you get a lot stuff at this level, check out the image below. But again, I have to ask, having never played it , what if you don’t like the game?
$299 is a big investment and a big leap of faith that you’ll actually like the game enough to play it often and get your moneys worth. Then there are the ad-ons. $25 for a terrain set, $10 for record pads, $12 dollars for crafting cards, $40 dollars for a neoprene world play mat, culminating in a (Custom) Dogmight Deluxe Game Box With Detachable Magnetic Leader Token, for a mere $300 extra. It is not outside the realm of possibility that you spend over $600 for the game and a nice box. I am definitely in the wrong tax bracket to even consider backing at that insane level.
For this campaign Kickstarter is a product display case. It is a pseudo-store front with all the bells and whistles, convenient way to pay, communications system, glorious product placement and lots of foot traffic. Again, Greenbrier Games is doing exactly what every company should do, take advantage of any available opportunity to promote their product. My question is, “Should Kickstarter be used this way? “
Just a thought…