Category Archives: Roleplaying Games

Mutant: Year Zero

My group is now running through a campaign of Modiphius Entertainment’s wonderful little post apocalyptic horror show Mutant: Year Zero. In the game, players take on the role of, not surprisingly, Mutants.  Survivors of an apocalypse living in the ruins of a decaying city, hidden away in their home, a relatively safe haven, which is referred to as The Ark.  The Ark is home to some two hundred plus mutants who are day by day dying off from starvation, thirst and the rot.  Reproduction is…

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Review: Night’s Black Agents: The Dracula Dossier

“Listen to them, The Children of the Night, what music they make…” -Bram Stoker’s Dracula (Redacted) The Hunt for Dracula is on. Agents spanning the decades search for the elusive fiend at the behest of one agency or another, all in an attempt to either destroy his evil once and for all or to turn it to their own use, cultivating the Prince of Darkness into a master operative for their own nefarious purposes. Pelgrane Press’ Dracula Dossier is a brilliantly constructed set of books…

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2E with the Nephews, Part 2: Drayton Joins the Party

So at the end of the last post William had played his first module and was ready and willing to play much much more. My parents watch my nephews in the mornings before summer school so when my youngest nephew, Drayton, was dropped off the next morning that was all that William could talk about. Since I had a sleepover planned with Drayton I figured this would be super easy. I could run him through the same module and they could join up some how.…

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Alex’s Gateway

How to Introduce a Role-Playing Game: Starting a new group of people in an RPG can be a daunting task. I personally initiated a select group of my friends into D&D 5th Edition. Our group has been dabbling in 2E & 13 Age, but I am much more familiar with that system. Some of my advice will be 5e specific and may have to be altered for different RPGs. 1) appear to know the rules. The perception of knowledge is far more important than actually…

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13th Age

My gaming group finds themselves in the middle of a 10 week/10 level campaign of Pelgrane Press‘ 13th Age, the offspring of the d20 system, birthed by veteran creators Rob Heinsoo and Jonathan Tweet. Stayed tuned here for weekly updates as the gang makes their way through the Dragon Empire and the ultimate (and perhaps untimely) destinies that await them. Chapter 1:  Blood and Thunder Chapter 2: Harvest of Innocence Chapter 3: The Siege of Fort Cragblast Chapter 4: Dark Horizon Chapter 5: Silence is…

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Titansgrave – Ashes of Valkana

Titans Grave: The Ashes of Valkana, currently showing on Geek & Sundry and based on Green Ronin Publishing’s Fantasy AGE system, is selling out at Gen Con.  Each day a new shipment arrives and has been selling out almost instantly!  Luckily for us, plucky RPG correspondent Josh snagged a copy for himself and we hope to have his insight on here soon.  Watch for it!

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Atomic Highway – RPG Review

Riding the Atomic Highway In honor of the impending new Mad Max movie, our regular gaming group played Colin Chapman’s Atomic Highway this evening AND HAD A GREAT TIME! Atomic Highway uses Radioactive Ape Design’s V6 Engine system. The V6 Engine utilizes sets of 7 attributes and 20 skills. When a die roll is called for (and they make a point of saying, ‘only when necessary’), you choose the appropriate attribute and skill that apply. You roll a number of six-sided dice equal to your attribute, with the…

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Atomic Robo – RPG Review

Atomic Robo: Katsumi Reborn About a month ago, we finally got the chance to give Atomic Robo – The Roleplaying Game a whirl. Character Generation To help with character generation, I put together a set of worksheets with examples. You can check them out here: ARRPGchargenWorksheet What we ended up with was: Bongo (Experiment P37) – Sapient Circus Bear (Weird Character Creation method – Beast mode. Okay, brief backstory here: Bongo was a circus bear that had enough of riding bicycles and lashed out at the crowd, killing a…

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